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Afficher la version complte : Tutorials3D - Lamborghini Murcielago



The Mafalian
01/08/2008, 20h24
Tutorials3D: Lamborghini Murcielago


Tutorials3D: Lamborghini Murcielago - ISO - 58 Mb
Modelling:
Lesson 1 Preliminary
Placing the reference images in 3dsmax
Lesson 2 Body (I)
Basic shapes using splines
Debug the splines
Lesson 3 Body (II)
Surface Modifier
Moving the splines in the 3D space
Lesson 4 Body (III)
Editable Poly conversion
Symmetry modifier
Lesson 5 Body (IV)
Polygonal modeling. Cuts and segmentation. Working with vertices Mesh Smooth modifier
Lesson 6 Body (V)
Separate and detail the front
Polygonal modeling: creating new faces
Lesson 7 Body (VI)
Polygonal modeling: debugging the frontal
Lesson 8 Body (VII)
Working with polygons: the frontal spoiler. Polygon extrusions.
Lesson 9 Body (VIII)
Polygonal modeling: divide the main mesh in elements.
Lesson 10 Body (IX)
Creating the borders of the elements
Lesson 11 Body (X)
Lateral modeling
Lesson 12 Body (XI)
Separate the door in an element
Finishing the front area
Lesson 13 Body (XII)
Detailing the door
Lesson 14 Body (XIII)
Modeling the lateral area
Lesson 15 Body (XIV)
Modeling the lateral area
Elements adjustment
Lesson 16 Body (XV)
Polygonal modeling: back area
Lesson 17 Body (XVI)
Polygonal modeling: windows
Modeling the cover and back
Lesson 18 Body (XVII)
Polygonal modeling: back area
Lesson 19 Body (XVIII)
Polygonal modeling: back area
Lesson 20 Body (XIX)
Polygonal modeling: back area
Lesson 21 Body (XX)
Polygonal modeling: back area details
Lesson 22 Body (XXI)
Finals details for the back area
Modeling the lateral windows
Lesson 23 Body (XXII)
Body final details
Lesson 24 Accessories (I)
Modeling the hood
Modeling the rear lights
Lesson 25 Accessories (II)
Rear lights final details
Finishing the back area
Lesson 26 Accessories (III)
Modeling the exhausts
Modeling the Lamborghini's Logo with splines
Import files to the projects
Lesson 27 Accessories (IV)
Modeling the windshield
Working with composition objects: FusForma
Modeling the wiper
Lesson 28 Accessories (V)
Modeling the lateral windows
Lesson 29 Accessories (VI)
Modeling the lateral windows 2
Lesson 30 Accessories (VII)
Modeling the side mirror
Lesson 31 Accessories (VIII)
Lights
Lesson 32 Accessories (IX)
Lights (2)
Lesson 33 Accessories (X)
Lights (3)
Lesson 34 Wheels (I)
Polygonal modeling: external ring
Lesson 35 Wheels (II)
Composition objects: subtraction boolean operations
Collapsing to editable poly: Topology debugging
Lesson 36 Wheels (III)
Splines modeling
Creating complex details using splines
Lesson 37 Wheels (IV)
Modeling the tire
Round loop
Final details for the wheel: caliper and disc
Lesson 38 Interior (I)
Door's interior side
Lesson 39 Interior (II)
Door's panel details
Car's background
Lesson 40 Interior (III)
Modeling the dash
Lesson 41 Interior (IV)
Modeling the dash
Modeling the steering wheel
Lesson 42 Interior (V)
Modeling the seats

Rendering
Lesson 1 - Global Vision
Lesson 2 - Irradiancy maps and secondary lights
Lesson 3 - Inside illumination and ambient
Lesson 4 - System and Materials window
Lesson 5 - More about reflexions/refractions
Lesson 6 - Reflexions/refractions by default
Lesson 7 - Raytrace maps
Lesson 8 - Auto-illumination and Caustics. VRay shadows
Lesson 9 - Radiosity
Lesson 10 - HDRI


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